Posts Tagged "doppelganger":


Pop Song as Product Placement: Doublemint “Forever”

If you watch the latest Doublemint gum TV commercial — featuring Chris Brown dancing in the dark with the product’s new “slim” package — you might be wondering:  gee, that song and dance is nice but what happened to the infamously kitschy jingle and the wholesome set of twins? 

The ad itself is a twin:  it almost directly mimes the dancing silhouettes of those iPod TV commercials in its use of lighting, illuminating the pocket-sized product with its magical tracer lines that string back like earbud lines.  I have discussed the uncanniness of the iPod marketing previously on this blog; here the gum is imbued with a sort of magical power in that it seems to dance along with the dancer, spinning on his finger. 

But what’s more, it is also a media doppelganger:  the song is by Chris Brown, whose “urban” Doublemint jingle was commissioned by Wrigley’s with the full intention of being reproduced as part of a separately-released R&B song (called “Forever”) by Brown for his 2007 album, “Exclusive.”  The Wall Street Journal explains:

Other than the “double your pleasure” line, the lyrics to the song and the TV jingle are different. But the melody and the music behind it are nearly indistinguishable. A 60-second radio ad scheduled to air starting Friday further blurs the line between the song and the commercial. It starts with a section of “Forever,” and moves seamlessly into lyrics promoting the gum. “I’ma take you there, so don’t be scared,” Mr. Brown sings. “Double your pleasure; double your fun. It’s the right one, Doublemint gum.”

The campaign was conceived and executed by Mr. Stoute, a former senior executive at Interscope Records who counts rapper Jay-Z as a partner in his business. The idea was to connect the hit song and the jingle in listener’s minds. That way, Mr. Stoute says, “by the time the new jingle came out, it was already seeded properly within popular culture.”

Similar campaigns also took place with jingles for Juicy Fruit and Big Red. Although rap has always engaged in the art of cultural appropriation (referencing consumer goods to comment on mass culture or to appropriate the power of the dominant discourse for their own use on the margins), here the planning and deal-making that goes on behind such crass commercialism gives one pause. The literary form of “allusion” (an intertextual referencing strategy already widely practiced in the hip-hop) is not used to make an artistic statement of any kind, but is instead a prefabricated ruse, calling the integrity of the songwriting (if not the writer and the industry itself) into serious question.  At best, the stunt is redeemable as a sort of inside joke: Brown could be winking at us, suggesting that all music is commodity anyway, so what’s the difference?  Might as well make a buck, and one might excuse Brown’s selling out as yet another symbolic appropriation of the dominant culture by the marginalized. But at its worst, Brown’s jingle is the music industry’s desperate attempt at something akin to product placement in the movies: a orchestrated attempt to “plant” a cultural reference in the bald interest of breeding brand familiarity and loyalty for a commercial product.  Either way, a listener should feel cheated, I think, because it’s clear that there is advertising revenue at play here that cuts across markets which would otherwise be kept separate…unless, that is, one thinks of music as freely available as commercial TV.

I’m not writing this just to damn the campaign, but to show how tropes of the uncanny often function to wow us in order to make a spectacle out of consumerist fantasy. There’s little difference, ultimately, between Chris Brown choosing Wrigley’s Doublemint for his “dance partner” and any athlete who accepts a product endorsement on his uniform. But on a broader, cultural scale the signs become detached from their products and float freely in a quest to saturate the audience’s memory. When the boundaries between art and commerce are erased, tropes of the uncanny often become the method of erasure — and when the click of recognition hits us between the two texts we respond with a sense of deja vu that seems supernaturally predetermined. Clearly, it is not supernatural — it is, simply, a pretty savvy marketing scheme — but what it ultimately does is reify the “power” of the advertising industry as a “magic system” (as Raymond Williams theorizes it). As I show in the first chapter of The Popular Uncanny, Wrigley’s gum campaign has a long history of accomplishing this, with its doppelganger twins and its never-ending quest to get consumers to “remember this (w)rapper.”

The song hit #3 on the Billboard charts. There are direct gum references in the song and also in the music video, such as when Brown pops a stick of gum that almost “magically” launches the fantasy sequence in its opening segment. The ad at the top of this entry uncannily is resurrected in various light tricks in the video, as well, in which Brown “dances forever.” In the video, his partner is a woman; in the ad, a consumer product — are they not therefore fundamentally equated as ‘objects’ of pleasure in this intertextual way?


Chris Brown - Forever
by kevinb1984

Bread that Talks

Bread that Talks

Bread that Talks

Obviously, no one believes bread can talk. But Schwebel’s ‘taliano — “The Bread with the Foreign Accent” — would like us to believe its Italian bread has an identity so Italian that it can speak to us. 

I used this example in my recent lecture at the Alpha Science Fiction & Fantasy Workshop for Young Writers, arguing that fictional “fantasy” is everywhere around us – and that the Uncanny is the genre of our everyday lives, lurking in messages like this that we see so often in popular culture that we’ve become immune to them. 

Part of my reason for bringing this up was to suggest that creative writers should be on the lookout for messages like these, because everyday life is ripe with concepts that can prompt ideas for fantastic tales.  Another reason I raised this matter was to discuss the differences between fantasies in advertising and fantasies in stories:  and the difference, we agreed, was that stories provide meaning to our lives, whereas consumable goods simply pretend to do more than they really can, in a quest for profit and attention. They use not only consumer fantasy, but also tropes of the literary fantastic and the uncanny to persuade us…into not only making a purchase, but also to develop a sort of brand loyalty. They accomplish this by anthropomorphizing their objects and framing them as living creatures just like us, with personality and voice.

We don’t believe it. We have, in Freud’s words, “surmounted” our infantile belief in the “omnipotence of thoughts” — the anthropomorphic and animistic fantasy that would allow something like dough to be more like man than flour and water. But we suspend disbelief anyway, because the regressive “inner child” still wants to believe and the unconscious will believe whatever it wants to in a quest to consume.

I didn’t go too far into psychoanalysis at the Alpha Writer’s Workshop. But to stimulate story ideas with the group, I asked the students: “What if bread could talk to us? What do you think it would say?”

They laughed, and started saying things like “Don’t eat me!” and “Oh no…not the toaster!” in funny accents.

Exactly. The back of the bread package features a nostalgic-looking image of an old style baker shoving a loaf into the fiery oven. Does this not take on a creepy and chilling meaning, if we are to suspend our disbelief in bread that talks in a foreign accent? My point is ludicrous, of course, but this is because the message is mixed: they seem to be saying, “our product is just like people — so let’s throw it in the oven.” How are we to make sense of such horrifying contradictions?

One answer lies in the psychology of projection. If we were to entertain the childhood fantasy that these products really are living creatures, with human abilities, then our own desire to consume logically becomes mirrored back at us: we will fear that what we want to eat might also want to eat us. Consumption is inherently aggressive. (My point is related to object-relations theory, especially Melanie Klein’s theory of the “bad breast”). Thus, we must be reminded — with images of ovens and kitchens that appeal to our adult sense of mastery and civilization — that this really is just dough we’re talking about, after all.

Even so, nothin’ says lovin’ like…dough.

[See the disturbingly brilliant "Yeast Infection" exhibition to see how various artists have explored the Doughboy's dark side!]

Cractroids

The Actroid - from Cracked Magazine

Parody is a good barometer for popularity.  The humor magazine, Cracked, sends up The 7 Creepiest Real-Life Robots.  Robert Brockway’s bawdy, Rated-R write ups include hilarious (yet astutely observed) rationales for “why it’s so, so creepy,” like this one for the “Actroid” robot pictured above:

The Actroid is fairly tame on the creepy scale … just as long as she remains immobile. She kind of resembles a high-end wax figurine of a big-boned Caucasian transvestite utterly failing to pass as a cute Asian girl, and that’s not so bad. Nothing we wouldn’t see on a typical business lunch with our fellow Cracked employees, anyway. It’s when she starts moving that you get both barrels of the Uncanny Shotgun…

The disturbingly fluid movements punctuated by the jarring stops, the bizarre, puppet-like posturing and a facial expression that says, “I’m a hip, young, urban professional that hungers for the lives of your babies,” creep us out exponentially.

And that’s all before she starts rapping. Yes, apparently, she raps. Because everybody knows that sudden, unexpected free-styling in casual social situations is a surefire way to set even the most anxious soul at ease.

They link to a YouTube video of Actroid to illustrate this proverbial “Uncanny shotgun.”

In following this article up with a quick web search, I found Tim Hornyak’s weblog, Loving the Machine (related to his book by the same name, which tracks Japanese robot history) which features an entry on Actroid:  “Actroid is designed to work as a receptionist or emcee…The latest emcee version, Actroid DER2, stands on a platform, generally looks gorgeous and introduces stage acts. She’s equipped with 46 servomotors and a repertoire of sassy comments, like ‘Please don’t touch me — it’s sexual harassment!’”

I suspect she would have more than that to say in response to the Cracked crew.

Actroid has her own website at Kokoro company in Japan…whose parent company is owner of the Hello Kitty! franchise.  The gallery is hilarious (”She is Robot Working Girl!” its headline reads in Austin Powers-styled lettering).  See also her Wikipedia entry.

Cracked writer Robert Brockway runs the also-bawdy, also-R rated, also hilarious ifightrobots blog.

Twins on the Train to Weirdsville

Improv Everywhere has performed a fun uncanny experiment called “Human Mirror”: in it, a long line of identical twins sit in opposite seats in a subway car to catch commuters off guard.

Here is the video from their site (if you don’t see it, it’s also available on youtube):

The trick is fascinating, and provides a sly subtextual critique of urban alienation. The uncanny effect from such an unexpected encounter connects not only with the sudden appearance of “the double” in a context which one does not expect it, but also from the sly affirmation that it makes about our secret fears surrounding the dehumanizing capacities of urban living. Subways are machines that integrate us into their systems, while also alienating us from one another. The mirror reflection creates a sort of mise en abyme with the subway car’s line of mirror image occupants — manifesting a sense of infinite replaceability that calls our assumptions of individual identity into question. In our everyday subway cars and elevator rides, everyone else becomes a faceless and collective Other as we commute to work; here in the “Human Mirror” the Metroplis-like organizing principle shows itself, and speaks to how we participate in the dehumanization of others when we populate these machines.

Medical Manikins and Suffering

Tomer Ganihar\'s Medical Mannikan photos

Today I stumbled onto Oobject — a weird multiuser “curations collection” that exhibits photos that members spot online, organized by offbeat themes.  One of the most uncanny exhibits of them all is a collection of “medical manikins”. The above shot by Tomer Ganihar (a shot taken as part of a series he did in an Israeli hospital in which detailed mannequins of men, women and children maimed by war and terror are used to train doctors and medics) is my favorite.  This doll — head back, mouth agape, eyes askew, probed with wires and tubes — does not merely trigger an orthodox response of the “uncanny” because it is a doll that seems human, but more specifically, it looks like a dead or dying human, expressing suffering.  Indeed, it appears to either be crying out for help or having expired doing so.  The well-chosen angle of Ganihar’s shot, the pose, and so forth drive the image of helplessness home.  And the fact that it is actually an instrument used by doctors as a substitute for a living body makes it all the more disturbing, perhaps because it is as if the real world practice has “magically” caused the doll itself to suffer!

On a related note, here’s an uncanny photograph that my friend Bruce Siskawicz sent me awhile ago.  It has haunted me for some time, and I have mused over what sort of odd person would collect such dolls or have them “mooning” out the window:

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On Oobject, I discovered that those creepy “things” in the window are most likely infant manikins that the Red Cross uses to teach CPR!  This knowledge does nothing to change my reaction to the image:  it looks like they are trapped inside the window, darkly askew.  The “twinning” of the dolls in a virtual shot-reverse shot symmetry only makes it more Unheimlich!

[Related link:  Here you can see a funny gag from a German TV show that uses CPR dummies in uncanny ways.]

Autonomous Improv and the Player Piano Effect

 

Marynowski\'s \'Autonomous Improvisation V. 1\' exhibit

Wade Marynowsky’s weblog, Autonomous Mutations, highlights current uncanny art projects and other manifestations of das Unheimliche and is full of fantastic and unique examples of the aesthetic (like Karakuri ningyo), links to Machine art, and also references to uncanny theory.

I say he features the “aesthetic” of the uncanny because his blog is an offshoot of his own excellent art inquiries, featured in “Autonomous Improvisation” one of several multimedia exhibits that Marynowsky has created that integrates popular music with concept art to inquire into the uncanny nature of art and computer programming. Marynowsky describes his initial project (pictured above) and artistic intentions this way:

a prepared pianola is linked to a network of computers and is programmed to orchestrate [a palette of videotaped musicians from diverse genres performing for the camera] creating an ever-changing composition. This is presented via three-channels of audio–visual projection. Through non-determinist re-composition, the work questions if it is possible for improvisation to be programmed, or if this is simply a paradoxical endeavor. More significantly, ‘Autonomous Improvisation v1′ asks us to consider what is imposed on human autonomy in an increasingly computer-controlled society.

The Autonomous Improv exhibit employs stock icons of the uncanny in random patterns (e.g. images flicker on the wall like ghosts, projecting masked singers who look like dolls, mix-mastering clowns working turntables, etc, while the old-fashioned pianola works like a player piano with candles aglow in its heart), but the real effect of the uncanny is felt when all of this “clicks” into an accidental surprise where it seems like the object is actually making music and working in some kind of uncanny harmony.

The following video from YouTube doesn’t do the sound justice, but it is a good example of the exhibit in motion. Those interested in this project should seek out Marynowsky’s DVD from his own Demux label.

In “Alien Jukebox,” a review of the exhibit for ArtSpace, (available in a a pdf file), Sean Lowry raises an interesting question about the role of the artist/author in constructing an experience of the uncanny.

Artists have long created systems or parameters in which events might unfold. Whilst the exact outcome might be unknown, a kind of outcome is expected…whenever an artist has waited for something to rust, for torn paper to fall, for mediums to react with one another, for randomly cut up audiotape to be spliced together, or for an audience to interact with a performance, repeated activities are demonstrated to produce self-similar outcomes rather than specific outcomes. Since Marynowsky has devised the program, he has also designed the kind of outcome that it will produce. But in establishing the parameters within which the work will operate, the fact that its final configuration is automated does not necessarily imply that the technology is acting “on its own accord.”

Here Lowry is arguing against Wade Marynowsky’s assertion that the work is a form of uncanny “automata” because it does not act “on its own accord,” but is rather programmed for a particular outcome to transpire. The so-called “ghost in the machine” was put there by the artist. In other words, the uncanny experience is like a firecracker: it may stun us with a burst of angst in response to its automatic semblance, but the artist has still metaphorically lit the fuse.

But all art has an artist standing in the curtains behind it in some way (even long after his or her death!), and this is not necessarily an issue. It doesn’t reduce the uncanny effect of the artwork on the spectator. Another way of thinking about what I would call the “player piano” effect: the exhibit aims at randomness that syncs up music and image in an uncanny way, but it is nevertheless programmed in much the same ways as a player piano relies upon a script to play its tune. However, in this case, the script roll has been programmed to randomize its notation and express that randomization through imagery of the uncanny that invites the observer to reflect on the random nature of the moment in juxtaposition to its orchestrated planning and programming. It is this irreconcilable conflict, perhaps, which is felt as uncanny.

It is the planned accident that anticipates uncanny synchronicity (a la Karl Jung)…perhaps this is one of the appeals of all improv.

I like how Lowry muses over Marynowsky’s work by recalling and contrasting it to the work of the surrealists, like Duchamp, who employed the uncanny but in a highly conceptual (and less experiential) way. Later in his review, he brilliantly writes that artwork like this is inherently more intimate, a symptom that the role of authorship [has shifted] toward that of artist as facilitator of experience.

Lowry considers the way technology works in relationship to this cultural shift, and muses over its implications:

The viewer now enters a relationship with a machine that extends the art action across time. Just as cinema once provided a new and strange way of experiencing life, the computer is now seemingly and endlessly extending our experience of the uncanny. “Notions of originality,” as French critic Nicolas Bourriaud put it in 2002, “…are slowly blurred in this new cultural landscape”…The challenge facing emerging and hybrid art forms is the need to generate and maintain a public.

Given Marynowsky’s integration of music and programming, and his blog’s features on musical bots, I would imagine that Marynowsky would be interested in David Byrne’s ’singing robot’ project, and vice-versa.

“Voice of Julio” by David Byrne and David Hanson

 

Meet Julio — the singing robot.

“Voice of Julio” is an art project by David Byrne (Mr. Big Suit from the rock band, Talking Heads) and David Hanson (creator of “conversational character robots”) currently on exhibit at the “Machines and Souls” exhibition in Madrid (ends mid-Oct 2008).  Julio is made of electrons and rubber, but sings with Byrne’s voice, and his face is programmed to mimic the gestures and expressions of a vocalist.  In his project description, “Julio the Uncanny,” Byrne writes:

Knowing that singing elicits an emotional reaction from a listener and observer, I sense that encountering Julio might push some very odd buttons….We think of seeing and looking as something optical, something the eyes do. But actually seeing something, and recognizing it, is a lot more than that — it is the act of “naming” the thing the eyes are locking on to. It involves other meta brain functions that often have nothing to do with optics or the muscles controlling the eye. If seeing were just the visual and eye-muscle behavior, then isn’t that the same as what Jules does? And then isn’t singing, and displaying the attendant emotions, the same as what Julio does?

We tend to think that our emotions live inside — in our “hearts” and minds…I think it’s more complicated and more confusing than that.

Byrne discusses the uncanny effect of simulacra — the robot’s human-like appearance — but what strikes me about the premise of Byrne’s installation is the focus on song — utterance — as the actual source of indeterminacy.  I think the “strange familiarity” of hearing a voice you might dimly recognize from popular culture — Byrne’s — originating from an inorganic medium might be what accounts for the uncanny effect more than just the cognitive dissonance of perceiving a combination of the human and inhuman.  The sound of popular culture is enmeshed in the “organic” vocalizations — an echo from days gone, radio stations played, CDs danced to — nostalgia returned as future tech. Perhaps it is this temporal contradiction that enhances, if not accounts for, das Unheimliche.

On singing and the uncanny, Byrne writes:

Like many animals, humans sing for pleasure, for sex, for attention, to express pain, to relieve angst and to join and participate in a social group. All of these urges seem, if not uniquely human, at least not at all machine like. To see machines mimic these aspects of human life, is to watch some part of our imagined souls being appropriated.

You can watch a video in Byrne’s recent blog entry about the role of the soul in all of this, “Machines and Souls (Máquinas y Almas)” and then see (and hear) Julio in action to judge for yourself.